Publications and Presentations

Year Title Type
1997 Designing the Puzzle Article
1998 10 Commandments for Writing Adventure Games GDC Lecture
1999 What’s the Story? GDC Lecture
2000 Storytelling in Action GDC Lecture
2001 Game Design: The Art and Business of Creating Games Book (click on the title to check it out on Amazon)
Story: Writing Skills for Game Developers GDC Lecture
2002 Creating Great Characters GDC Lecture
2003 Game Developer’s Market Guide Book (click on the title to check it out on Amazon)
2004 Game Design: 2nd Edition Book (click on the title to check it out on Amazon)
Agile Development: A Case Study GDC Lecture
2005 Into the Woods GDC Lecture (click on the link to check out the text)
Pitching to Publishers GDC Lecture an Article
2006 Who is the Game Designer? GDC Lecture
2007 MS&G: When Worlds Collide Co-author, Institute for Defense Analyses report on Serious Games
2010 The Belly of the Whale: Leading a Creative Life in the Games Industry GDC Lecture (click on the link to check out the text)